Afrodite-Ohki opened this issue on Mar 31, 2023 ยท 1999 posts
Zaarin posted Mon, 17 April 2023 at 12:34 PM
Thalek posted at 9:56 AM Mon, 17 April 2023 - #4462460
Zaarin posted at 5:00 PM Sun, 16 April 2023 - #4462382I use [url=https://www.cgtrader.com/3d-models/character/anatomy/photo]this one[/url] by Caraesarpro. You'll need to fiddle around in Blender to export the pupil dilation morph, but otherwise it plays nicely in Poser. I have PrincipledBSDF shaders on the sclera, iris, and "wet surface," with a Glass shader on the cornea, which properly bends the light into the iris (which, of course, is its purpose IRL). The latter requires rendering with refracting caustics or it will render too dark, but it looks great in practice.Any particular model? So, you hid the default eyes and put the replacements in? The eyes have separate controls?All Poser figures have awful eyes, as far as I can tell. That's why I invested in an anatomically correct eye model on CGTrader, which you can see in my render above. Superfly has really emphasized the flaws in the existing figures' eyes.
Yeah, I have the default eyes hidden, with the new eye parented to them so they inherit the moves of the original eyes. I have to manually place the eye each time I use it (someone better than me at these things could probably script it, but...), but I like the results. It's probably higher poly than the original eye part, but I don't find it kills performance. Long term I'd like to convert some of my existing eye textures for Caraesarpro's eye, but for the moment I've been using high-res iris textures by Carel5103 (also at CGTrader).