Forum: Poser 13


Subject: Cycles based SSS skin shader

ghostship2 opened this issue on Apr 04, 2023 ยท 359 posts


Y-Phil posted Thu, 20 April 2023 at 10:24 AM

RAMWorks posted at 9:58 AM Thu, 20 April 2023 - #4462837

Thanks to Denice for her help on this.  I'm almost there, I can't see where she has the HSV plugged in though.  There are two blue lines from it in the example, one going to the Principled Bsdf and then the other I THINK is going to the Subsurface but not sure what input.  But then that may be the Firefly setup she was trying to replicate.  I have a Subsurface Scattering BSSRDF node.  Maybe I don't need this any more.  Again, I'm a dunce when it comes to understanding all this.  I do learn and keep notes but Cycles without any feedback in the viewport is really annoying!  LOL 


I think that the hsv2 input's node comes from the top color node, one blue output line is going to the PoserSurface node (diffuse or alt_diffuse) and the second blue output line is indeed going to the PrincipledBSDF.
In your setup, the hsv2_2 node seems to be full white, it seems to lack of its color bitmap input, but it may be your choice.


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