Afrodite-Ohki opened this issue on Mar 31, 2023 ยท 2000 posts
hborre posted Sat, 22 April 2023 at 5:30 PM
Speaking of my recent conversion efforts on older tattoos, I put a few of them on this young lady. I wanted to experiment with a moonlit scene with a camp fire providing part of the light. This is Nerd3D's old beach package, someone else's campfire and sticks to feed into it, a large driftwood log, and someone's sitting on a rock pose that turned out to need no adaptation at all to work. Then I gave her a beverage because I don't know about her, but /I/ was thirsty. Not particularly impressive, but fun. (I also discovered the baffling weirdness that can happen when Victoria 4 decides to conform herself to a beach set; took me half an hour just to find her, and then her directions and orientation were all screwed up. So I gave up trying to correct that and brought in a new Victoria and let the other one go on vacation.)
Select V4 and use the Posing Camera to locate her or use the Top Camera and pull it back far enough to see her outline. Wow, that scene needs major work. No occlusion under her feet, looks like she's sitting on air, and not dark enough to simulate moonlight.
Here's a tip, turn down the intensity of your infinite light very low and change its color to pale blue. If you have a construct stage, change its color to black, you want no environmental reflection from other large objects. If the campfire is relying on ambient illumination, you want it to emit orange-tinted lighting. If you can control Inverse Square, apply it to the campfire. Play with the intensity until you get something satisfactory. Now, is this Firefly or Superfly rendering?