Forum: Poser 13


Subject: Cycles based SSS skin shader

ghostship2 opened this issue on Apr 04, 2023 ยท 359 posts


RAMWorks posted Sun, 23 April 2023 at 10:13 AM

hborre posted at 7:52 PM Sat, 22 April 2023 - #4463101

That's strange.  I've looked over Ghostship's teeth shader and do not see anything that would cause graininess to show while rendering.  You could have bad render settings.  The only correction you should with the shader is to disconnect the bump node from the Clearcoat Normal channel.  Ghostship does not have Clearcoat nor the Clearcoat roughness active so there is no need to plug that in.  However, if you want pearly white then increase the Clearcoat value.  FYI, teeth are not naturally white.

Tried various render settings from offerings on SLACK and here that work well with Poser 13 and this is the first that the desired result has looked really off.  As I might have mentioned I recently did NVIDIA driver update and well I'm also having strange things happen in Photoshop like a lined overlay over my layers.  I opened up the file in Affinity Photo 2 and they were not there so I updated the Specular map there to invert the white eyebrows to black so when plugged into the Specular input the brows wouldn't render with a sheen on them.  That at least worked as expected but yea, the teeth.  Very strange.  

---Wolff On The Prowl---

My Store is HERE

My Freebies are HERE