blackbonner opened this issue on Apr 28, 2023 ยท 19 posts
vopehov506 posted Fri, 28 April 2023 at 5:50 PM
At the end you will always have to edit the Cr2 script manually if you want to be a good creator, it is essential to understand how they work and how to alter them manually. The Obj is saved into the same folder where you save your new Figure , the moment you jump into the setup room a new Obj will be created on save there is no way around this, at the end the Obj belongs into the Geometry folder, and that is when you will need to fix the path in the Cr2 manually or have an app that does it for you. At the end you will be more secure with the manual alternative depending where you save your new created stuff as apps can be mean and if you hit the wrong button it can influence all your stuff in a runtime.
Adding or changing Path or name of an obj in the Cr2 script is the least a creator should be capable of doing ..... Helpful tool can be the Runtime Repair from Ralf Sessler but still Notepad++ is your best friend when it comes to Figure creation for Poser. Just imagine you need to change a internal material name or a group name Notepad does that job for you in seconds, even replacing and fix a path or a name for your Obj. as Sample ; Making a smart Prop or smart figure well again you will need to assign it manually into the script changing the line "parent UNIVERSE" into "smartparent 1:??" Loads of little tricks that make your Figure great and mostly the fastest way is to use the Notepad ++ for sure, it will save you hours of hard work on the figure it self.