Forum: Poser 13


Subject: Show your Poser 13 renders!

Afrodite-Ohki opened this issue on Mar 31, 2023 ยท 2000 posts


JoePublic posted Thu, 04 May 2023 at 3:53 PM

If you want photorealism, you need to use a phototrealistic figure.

Given the default state of Poser figures, that takes a lot of work. Not that it can't be done, but so far I haven't seen many people manage to do that.

For my own work, I'm glad that I was able to somewhat give my figures realistic looking bodys and joints and sometimes purge the default look out of them.

But a truly realistic face needs microsculpting. And carefull asymmetry.

Not just a few eyeballed dial spins and perhaps some brushstrokes in ZBrush here and there.

Even the professionals still struggle with it. Probably AI and photogrammetry will be the solution.

3D scans / photogrammetry already completely replaced manual figure sculpting in the scale-modelling hobby.

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As for now, Superfly probably needs a few more iterations to be both "noob-friendly" as well as actual functional for me.

Just like Firefly did. I think it wasn't until Poser 9 before I became comfortable using it. Mainly because it finally become predictable.

When I combine nodes in Firefly, more often than not the result will be as expected.

Wheras while folllowing this thread, I have the impression that people rather stumble from one "lucky accident" to another. And that any knowledge gained becomes obsolete once the slightest thing changes.

This unpredictability frustated me to no end in the early days of Firefly. But after a lot of trial and errors, I now have a true WYSIWYG pipeline.

My shaders and lights work so well with the OpenGL preview, that the final render basically only adds shadows and displacement to the scene. (And the subsurface scattering)

This way I stay in total control of the result. I basically need no test renders, because if I change the light or a skin tone or whatever, I immediately SEE what is happening.

Everything works WITH the OpenGL preview, not against it.

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Speaking of  skin shaders, just for comparison sake, this is what Firefly can currently do:

And as long as Superfly can't do that because of its lack of (micro-) displacement, I will follow threads like this with interrest, but don't really bother to using it myself.

Maybe in Poser 14 or 15 Superfly will be matured enough to take over.