KidRoleplay opened this issue on May 06, 2023 ยท 60 posts
JoePublic posted Sat, 06 May 2023 at 11:06 PM
I did some more tests.
The problem happens shortly before the render finishes.
It is hardly noticeable with portraits, but it can be easily spotted in background figures.
There is a slight diagonal shift between an (antialiased) OpenGL preview and the final render, but that is normal. (PP-2014 and P11 do it, too)
BUT...
if you compare screenshots taken of the preview render and the finished render, the distortion becomes obvious:
Notice the enlarged forehead and the squished face on the final render at the right!
(I disabled all shadows for a better comparison.)
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Now when you EXPORT the render and look at it in IrfanView, the distortion goes away!
This is probably a non-issue for most, but I find this behaviour highly annoying, as I spend most of my time looking and comparing renders INSIDE Poser.
I can't do proper figure work, if the test - renders I'm looking at are distorted.
PP-2014 and P11 don't do that.
I haven't installed P12, as I only bought that to get the better upgrade price.
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Anyway, if it can be fixed in a reasonable timespan, fine.
If not, I have to return P12 and P13 and go back to P11, speed increase or not.
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There are more problems with OpenGL in P13, btw.
I already mentioned the Material room.
But there is also some ugly self-shadowing (black polygons) with older / low rez figures. Subdivision can reduce it, but the point of using older /low res figures is to have a more responsive OpenGL.
And preview subdivision of course negates that.