Afrodite-Ohki opened this issue on Mar 31, 2023 ยท 1999 posts
hornet3d posted Thu, 11 May 2023 at 7:50 AM
Now that is a very good question with a very simple answer - No, mainly because I do not know how to set it up. I am aware of what it is and how to set on a Poser light but not on an emissive.hornet3d posted at 5:46 AM Thu, 11 May 2023 - #4464964
Thalek posted at 3:22 AM Thu, 11 May 2023 - #4464956Does any of your emissive lights have Inverse square properties associated with them? Light falloff?hornet3d posted at 2:54 PM Wed, 10 May 2023 - #4464922I tend to use HDRIs if the scene is outside or in outer space but once inside the environmental domes tend to be limited. For indoor scenes I tend to look for around the scene to see if there are some prop lights in the model which is often the case even with older content. I then use the physical surface and and emissive to the prop, it there no such props, or not enough I then use the light ring prop included in Afrodite-Ohki's LevelUpSuperfly product. You could always make similar but I already use the non rendering light in the same product for finding my way around such scenes and a lot of the other lights included.I am taking a shine to working with Poser 13 and no Poser lights.
I should probably experiment with that a bit. It would certain make my scenes look more natural, and would probably eliminate a lot of complications.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.