Forum: Poser 13


Subject: Show your Poser 13 renders!

Afrodite-Ohki opened this issue on Mar 31, 2023 ยท 2037 posts


hborre posted Fri, 26 May 2023 at 10:25 PM

RAMWorks posted at 11:07 AM Fri, 26 May 2023 - #4466447

I'm guessing this may be a good way of applying makeup elements as well?  BUT this is for Physical Surface Root Node so how would one do this using Cycles? 

There are 2 methods of doing this with Cycles, depending on the type of image maps you are using, either JPG or PNG.  The PNG format will have an Alpha channel that you can conveniently use as your transparency map in such an arrangement.  This is what it should look like:

No need to run it through a Math node.  To modulate its saturation, I would add an HSV node (not shown) between the Image map and the DiffuseBsdf node.

Now, if you elect to use a JPG file as your texture map then I would recommend this arrangement:

You don't use the Alpha channel because there is no transparency layer in a JPG image.  Run the Color map through a Gamma node and then through the Math node as shown.  If your image has a black background, you will need to connect an Invert node between the Math node and the MixClosure Factor, otherwise omit it if the background is white.  Typically, you would add a GlossyBsdf node along with the DiffuseBsdf node but I kept it simple for this demonstration.