Forum: Poser 13


Subject: Status of P13 availability for macOS? Anybody?

brucebrehm opened this issue on Apr 13, 2023 ยท 32 posts


emjay247 posted Thu, 15 June 2023 at 6:18 AM

shvrdavid posted at 5:42 PM Wed, 14 June 2023 - #4467927

emjay247 posted at 1:28 PM Wed, 14 June 2023 - #4467912

There is a new development from Apple and I hope this will help the Poser development team and bring Poser 13 to the MacOS community.

Poser, Blender, and Cycles don't use HLSL shaders. HLSL shaders are DirectX shaders, and not all games use those shaders. Poser is not a game engine either.

Apple supports Metal and is adding support for Microsoft library conversions, but we are probably not going to get GLSL, OSL, or SPIR-V support from Apple....

When Apple decides to enforces ARM native code only, the converted game wont run anymore because it still relies on an emulator based on CrossOver......

What Apple did, is make a tool to help show where the core of a game will need rebuilt, to run in an emulator on a Mac.

The core, is the majority of the programming in a game.... Content creators do the rest of it.

It is just a tool to show what a good programmer that makes programs for both platforms, already knew.

Thanks for the detailed explanation. I was hoping this tool would help make Poser development for Mac and PC more congruent.