odf opened this issue on Oct 27, 2008 ยท 13933 posts
odf posted Sun, 18 June 2023 at 12:02 AM Online Now!
I don't know, odf, the Math-Functions node connected to the ScatterRadius of your RGB is technically not doing anything to enhance your SSS. And, personally, those values shouldn't be driven above one as in the case of your ScatterRadiusR value set to 1.4. I do believe that the range is from 0 to 1.
You're correct, the math node is just there as a multiplier so that I can finetune all the radii at once. It's entirely possible that the value above 1 doesn't do anything. But also keep in mind that the PhysicalSurface node uses different units for SSS than the Cycle P-BSDF node, at least as far as I can tell. My guess is millimeters, but one never knows with Poser.
While we're at it, the HSV node doesn't do anything as shown. Same story with that one, if one wanted to finetune the skin color...
-- I'm not mad at you, just Westphalian.