drawn opened this issue on Jun 23, 2023 ยท 11 posts
EVargas posted Fri, 23 June 2023 at 8:24 AM
As Rhia said, there's no direct compatibility. But in case you really need/want the thing in Poser, it might worth some effort to convert. Easier if it is just a simple static prop using PBR material textures. If there is no procedural shaders used in Daz, only pbr image textures, you could (in theory) be able to manually recreate the materials in Poser mapping to the respective textures. The "PhysicalSurface" root shader node might be of help.
The geometry you can export from Daz Studio as OBJ.