Forum: Poser - OFFICIAL


Subject: Conforming shoes - how???

ahudson opened this issue on Dec 09, 2008 ยท 54 posts


LLSmoothJ posted Wed, 28 June 2023 at 1:00 AM

Bumping this (Yeah, I know it's been awhile)

Here's how I went to conforming the shoe.

-Imported the obj file as a prop then made sure that it fit the shoe after magnetizing to the designated leg.

-Eexported the obj file after zeroing the figure and bending the foot/toe so that it fits within the shoe (noting the respective bends)

-Changed the internal name of the object to lFoot.

-Imported the file again (this time not centering it), then going into the setup menu.

-Loaded the V4 Development Figure, unchecking auto group, then unchecking the part except from the Left toe to the hip.

-Bent the foot/toe bones:

ESSxXj8waOHSMUIRhyO32PglaoDhKjTped9M7xmX.jpg

-After leaving setup room, made sure to memorize the figure.

When conforming, here's the result:

DKrtqsAUdPUJqBrM3AqJecX5OWAfrTrYFBZM6lq5.jpg

Any idea where I'm going wrong?  It seems to be tilted to the side when it shouldn't be.