ahudson opened this issue on Dec 09, 2008 ยท 54 posts
LLSmoothJ posted Wed, 28 June 2023 at 1:00 AM
Bumping this (Yeah, I know it's been awhile)
Here's how I went to conforming the shoe.
-Imported the obj file as a prop then made sure that it fit the shoe after magnetizing to the designated leg.
-Eexported the obj file after zeroing the figure and bending the foot/toe so that it fits within the shoe (noting the respective bends)
-Changed the internal name of the object to lFoot.
-Imported the file again (this time not centering it), then going into the setup menu.
-Loaded the V4 Development Figure, unchecking auto group, then unchecking the part except from the Left toe to the hip.
-Bent the foot/toe bones:
-After leaving setup room, made sure to memorize the figure.
When conforming, here's the result:
Any idea where I'm going wrong? It seems to be tilted to the side when it shouldn't be.