Forum: Poser - OFFICIAL


Subject: Playing with AI and Poser

3D-Mobster opened this issue on Jun 21, 2023 ยท 18 posts


3D-Mobster posted Sun, 02 July 2023 at 7:36 AM

evargas posted at 7:17 AM Sun, 2 July 2023 - #4469105

With only the OP comment talking Poser I'm tempted to say this thread should be moved from the "Poser - OFFICIAL" to the "AI Generated Art" ๐Ÿ˜†

@3D-Mobster yes I think you are totally right when you say: "...but it suffers from the same issue as Stable diffusion does which is that it is insanely difficult to control stuff."

I can related to this specially when attempting some complex spatial effects, with specific shapes/forms/animations, I can't imagine at least for now, a system that can give us a vertex/pixel/point level control of creativity FAST. Except in the future maybe when our brains are connected directly to the machine!

See for example some 3d assets I have done, like 3D fire effects, the more complex it gets, the harder it is to explain to the machine, but if you do it the OLD way, like drawing/painting/modeling it is already faster in some cases.

I could see the future of programs like Poser and Daz integrating AI into the workflow, where you wouldn't really use high res figures etc to make scenes, but more as design and composition tools. Because Poser offers an extremely easy way to pose characters compared to 3d applications and could you make an AI identify and replace characters and objects in your scene that would be really cool. So I think the "future" battle will be about who can make the program that is the most user-friendly. And honestly, I think Poser has an edge here in many cases. If something like this works, then it will completely blow all other current applications of the market, as the quality would be so much higher. And then it would be about who can make it work with videos, audio, the speed and having the best model to work with. I don't think either Daz/Poser/other posing program in their current form will have any future if they do not start to include AI. I think the question is more, who is the first to actually realize something like this?