stallion opened this issue on Jan 29, 2019 ยท 1258 posts
prixat posted Sun, 30 July 2023 at 5:06 AM
On a general point I can see where Joepublic is coming from, one of his needs is to keep the computing requirements low, but I think that ship has sailed.
The need for an ideal mesh with minimum polys and perfect edgeloops became less critical many years ago (outside the world of Poser).
The final component was Pixar's subdivision becoming a standard with it's cross-platform edge-weighting, meaning that many edgeloops are no longer required!
So you can build a mesh less for anatomy and more for high levels of clean subdivision.
Is this yet another thing that has to wait for Unimesh?
I think Shvrdavid got a bit side-tracked with the phrase 'out of the box'.
To be fair, to get to what we're calling a "Base" in Poser...
G9 first requires you to dial in a shape: male, female, werewolf... whatever!
Then give it one of the skins, it comes with male or female.
(I won't post renders here, obviously, check my gallery if you want to see my attempts.)
regards
prixat