jngzsz opened this issue on Jun 24, 2023 ยท 64 posts
Y-Phil posted Fri, 01 September 2023 at 12:30 PM
Ok, we're used to say in French that a picture is worth 1000 words, so here's why the EZCycle plugin will not work at 100% with EZSkin3.1 and Poser13 actually: the SubsurfaceScattering node used has quite changed:
EZCycles tries to connect the output of a REdFIlter node to the Texture Blur.
I'm not sure what the effect is, but I managed to create an update to EZSkin3.1: now EZSkin3.2, it simply avoid any error if a connection can't be made.
You may download it from here: https://kdrive.digital-paradize.com/app/share/116364/5eb72f71-c932-456e-ae47-a8109857068c
It's only the Python script, just overwrite the actual 3.1.
I have tried an example with Sabby's Amber skin and two parameters changed. When EZSkin is loaded, clic on CFG after having selected the right Shader Engine:
Then, increase HighGloss and LowGloss values, this will increase the Rougness accordingly, thus you'll decrease the oily effect with Poser13's CycleX implementation.
I'm decided to write a new plugin, something like "Ghostship's Cycles", to add the this list:
I don't know when it'll be ready but that's decided
๐ซ๐ฝ๐๐
(ใฃโโกโ)ใฃ
๐ฟ Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
๐ฟ Mac Mini M2, Sonoma 14.6.1, 16GB, 500GB SSD
๐ฟ Nas 10TB
๐ฟ Poser 13 and soon 14 โค๏ธ