peter_wade opened this issue on Apr 11, 2023 ยท 18 posts
NikKelly posted Wed, 13 September 2023 at 5:24 PM
Playing with a high-poly OBJ+MTL (>50 MB file) scene ported from Skyrim, I found 'Dunstad Fort' with surrounds and auto-loaded TGA textures, its Alpha channels extracted to JPG then hand-applied, LaFemme wearing 'combats', her budget DS SnoCat crawler (!!) were just too much for this PC's now-ageing twin GPU cards...
So, test-rendered (5~~10) pixel samples, Superfly, progressive) using CPU, then sent 64 pixel-sample jobs to network render 'Box'...
Note original combination was1524 x 2875 Pixels (4.38 MPixels) (0.53)