Romeo4755 opened this issue on Sep 26, 2023 ยท 22 posts
hborre posted Tue, 26 September 2023 at 8:32 PM
Presented below is a Firefly render of V4 with 4 lights on the stage, one of which is a Diffuse IDL. The skin shader has been simplified and slightly modified to reflect how it should render. The texture is from the same vendor you are using but for a different character, although the shaders are the same.
Excuse the nudity. This is to illustrate the new skin shader. Below is the Material Room with a simplified arrangement of nodes.
Study it closely. It can be applied to other figures with modifications and tweaking. Gone are those ColorRamp Nodes that faked Subsurface scatter, replaced with a true SSS node. A Blinn node was added to control specularity and reflectivity, and a gamma node to Gamma Correct the Grayscale map generated from the Color Map.
The Render settings below are just generic for guick rendering.