hornet3d opened this issue on Oct 09, 2023 ยท 17 posts
hornet3d posted Wed, 18 October 2023 at 4:50 AM
CobraBlade posted at 8:53 PM Tue, 17 October 2023 - #4476435
I could make the scene very simple by just having the figure in the scene and it is very easy to duplicate the problem, all I need to do is change the scatter group on any part of the figure to be different to an adjacent body part. The issue is that the figure I am using is a customised version of Dawn SE created by a using morphs from a couple of commercial morph packs and commercial Image packs. This being the case I cannot see how I can share the figure for someone else to do the testing.How simplified could you get the scene while still getting this issue? Perhaps you could save a new scene, and take out anything unneeded to replicate this.
What I have done is used the base Dawn SE with the basic SSS skin and there are no signs of any blue lines which points to my skin setup for my character. On the other other hand I have not changed the character in any way and the lines do not appear on any render in the previous version of Poser 13 but they do on every render using the latest version. That said, it is an easy fix and I do not need to go back to the earlier renders and update them.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.