Rhia474 opened this issue on Oct 02, 2023 ยท 196 posts
JustBeCause posted Sat, 21 October 2023 at 8:52 AM
Nevermind, just figured it out ! need to activate the little key next to the material setting to activate animations, the individual dials will show up in the main body of the loaded figure. Boa can even change colors with these dials! In theory it should be possible making a Mat-Pose with integrated dials changing the Vein colors like White to , Green, Blue, red ect. some dials changing the glow oily effects on older skins.
I tested to create a master dial turning the actual brown red color of the veins slowly from 0-1.0 to white and it works creating a morph injection for this would be the easy part. such a feature could be used globally for finetuning of materials in a loaded model Like Puppetmaster for Materials.
Basically have to check if there is the need in the script to activate the Animations or if it is possible like a custom morph creating these through a custom master dial. Like the one I just created that is changing the Vein coloring. getting to load the new crated dial into the Pz2 vascularity is sure a Brain Challenge, would sure be a great brake through for Poser Pose Injections :)) Not morphs but global material manipulation right on the main body of the loaded figure.
So this is what the "Interactive Master Mat morph dial" does the way I have set it up on the veins. Incredible how many possibilities just got open up with this feature!!!!