Rhia474 opened this issue on Oct 02, 2023 ยท 196 posts
JustBeCause posted Sat, 21 October 2023 at 11:10 AM
DeeceyArt posted at 10:24 AM Sat, 21 October 2023 - #4476585
this is good to know :) well I like the Pz2 files as allot can be done manually in these that affect the behavior. It sure can be a big mess but since it does not matter where you save your files , actually you can save all the Pz Mt Cr files into the Character root of poser , by changing the path in a mat file or geometry just remove the path leaving the file name all can be dropped into the same folder, ok with Geometry and Textures not the best Idea in case of shared packs. but for the package it self best thing is to drop it into one cathegory folder . For instance you get a outfit with mat Packages just place the mat morph packs into the same path where the outfit is . Poser will load them and you got it all together at one place not having a big mess or hundred of runtimes :) not having to find the textures for the outfit in Materials or Poser all at one Place . Drag and drop stuff you want to load into the window also is a time saver no matter from what runtime it is . so for instance you have the Fortune teller outfit with all released texture and morph packages just build up a folder structure with all the files in one place and drop it into your Character Path , there you are got it all together when opening it up in the poser library ready to load :)Poser 13 has a FIle > Export > Morph injection command.
No more worries to find a texture pack for the outfit made by another creator as there all in the same folder structure with the outfit.
I have one runtime 6TB with over 10'000'000 files and believe me I find my way through this way, no more duplicates all sorted out like a Library.