Rhia474 opened this issue on Oct 02, 2023 ยท 196 posts
hborre posted Sun, 29 October 2023 at 12:19 PM
That PoserSurface node is incorrect. You are doubling up on your Diffuse and Specular by using both those channels and their alternatives. The Reflection_Lite_Mult should be ticked off; that feature is a hack reserved for gleaming, metallic surfaces.