Afrodite-Ohki opened this issue on Mar 31, 2023 ยท 2000 posts
hornet3d posted Sun, 05 November 2023 at 10:23 PM
The fact is, with the game ready driver the crash is foreseeable, I don't even need to try. With the Studio Driver I have a lot more time to get something up and running before Poser says goodbye. I've played the game way too many times. With 1000 watts, it's anything but a power undersupply for me. I believe that Poser has a real problem with complex operations, be it the amount of data or the integrity of the calculations. In addition, the connection to the operating system does not seem to work, like an estranged married couple who only live in the same house. When I try more complex processes with Poser, it's only a matter of time before Poser packs up and leaves the scene. This doesn't happen in Blender, at least not for me. It doesn't matter if you know that and are prepared.
I am nothing short of amazed at what I can produce with Poser on a mini PC, while it is fairly high specification for a mini PC is it pretty basic when compared with desktops and the massive systems that some people posting here use.
As to Poser leaving the scene, well I have been playing with Poser for 23 years now and it's demise has been predicted constantly during those 23 years but I guess if we keep saying it, it has to be right one year.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.