Dartanbeck opened this issue on Nov 25, 2023 ยท 27 posts
Dartanbeck posted Sat, 25 November 2023 at 6:09 PM
Now that we've discussed Bone Minion, Body2Hip and LimbStick
I'd like to mention why I prefer to Create aniBlocks from Studio's Timeline rather than simply using Bone Minion and calling it a day
aniMate 2 is a very good solution for being able to aniMate in Daz Studio. Having converted or otherwise edited animations stored as aniBlocks to our libraries help us in So Many Ways.
It also allows us to immediately use those results on figures of the same generation without having to redo the conversion or editing.
Having these results stored as aniBlocks in a place where we can access them allows us to
* Set the Starting point of the motion
* Manipulate the motion path of the various limbs and/or hip while in aniBlock form
* Change the speed and/or duration of the motion
* Change the direction of the motion
* Apply Partial aniBlocks to the motion
* Add or Remove High Heels to or from the motion
* Combine this motion with others or even repeat this one again without the need of graph editing
* Preview the motion using the target figure of choice
And that's only the main reasons off the top of my head. Having a really good selection of aniBlocks available in the library makes the whole process So Much Easier and More Fluid - making it all That Much More Fun!
Early OctaneRender Experimental render