Molina00 opened this issue on Sep 14, 2007 ยท 26 posts
hborre posted Mon, 01 January 2024 at 10:22 AM Online Now!
The only problem with using the PhysicalSurface node for illumination is that the emitted light is attenuated which is perfectly fine for bulbs or light sources. However, if you want the prop to emit a continuous light then you need to add a LightFalloff node to override the default settings. You will find that illustrated below: