Forum: Poser 13


Subject: clothing room and sitting position

Tipol opened this issue on Jan 30, 2024 ยท 35 posts


shvrdavid posted Tue, 30 January 2024 at 6:19 PM

I agree that it looks like there is a stray vertex above the bench, there is no other reason for it to do that.

I find it common to have to use hidden props as colliders. Mesh resolution and shape have a lot to do with it. It also makes it easier to set up that way in complex simulations.



Some things are easy to explain, other things are not........ <- Store ->   <-Freebies->