Forum: Poser - OFFICIAL


Subject: Poser 14?

Boni opened this issue on Dec 24, 2023 ยท 87 posts


Bakensobek posted Thu, 01 February 2024 at 1:19 PM

Rhia474 posted at 10:23 AM Sun, 21 January 2024 - #4480639

@ dreamcutter: thank you for the list, when you look at it like that it should be an eye opener for many.

Where Poser falls short right now is content. Look at the other software's store: I want decent fantasy clothing with detailed armor and not much skin, check. Do I want fantasy with skin, check. Do I want sci-fi armor and critters, check. Do I want monsters,  check. Do I want great props with details and different shaders,  check. Do I want to import figures from a game and render them? Check. 

Now check the Poser store for the same. For its own figures.

If Poser' s owner wishes to move in a different direction with what content it commissions, distributes etc., that's their privilege. But it will lose despite the fact that the software itself is better. 

A large part of it also will be how their Poser content is presented and marketed in sharp contrast to the other side of the store.


Content marketing should get a bit less anemic whi.le the software is improved.

I used Poser since oh, let's see, 2007 or so I think, so while not as experienced as other here, i am a purely end user and want to see it succeed.

This. This many times over. I have refused to upgrade from Poser 11 simply because the contents just DOES NOT exist. I feel envious of all the contents available for DS, yet most of what Poser gets is loads of girl clothes time and time again. I really wish Poser creators would look into what is available for Daz (as Rhia474 mentioned) and try to do similar.

And someone please consider adding full multi-core support to the entire program rather than just rendering. Moving the cameras when building a scene with lots of characters quickly becomes an exercise in frustration.