Forum: DAZ|Studio


Subject: It's quiet. Almost too quiet.

FirstBastion opened this issue on Feb 01, 2024 ยท 113 posts


DocPhoton posted Fri, 02 February 2024 at 1:16 AM

Well, all sorts of things happened I guess; a form of evolution if you will. That's the pesky thing about technology for ya; just won't stay put, dag nabbit!

I came to Renderosity via Daz, via Poser, via Lightwave I guess, with a few other false starts prior to that.

I've stuck with Lightwave mostly as I've sooo much invested over the years, both time and $$$ wise, but ultimately it just makes sense to my aging wetware, even with it's quirks & foibles.

If your not familiar with the Newtek/Lightwave saga, not really of any concern.  We've been around forever in software terms (early 90's); essentially in Limbo these days, but not dead. The proverbial Phoenix if you will.

The previous forum on Newtek isn't open to Lightwave discussion, and current the one, https://lightwave3d.com isn't really functionally ready for prime time just yet.

In the mean time, that's actually been a plus ironically. By NOT having deal with updates & chasing tail with changes, I was able to figure out ways around most of what was left broken or confusing with LW, and what wasn't explained in Daz.

As a result, I'm able export nearly everything out to Lightwave

The one stumble for LW is dForce hair. Blender can handle that though, so I need to put the proverbial gub to my head and learn Blender so I can convert those products to LW.

In the meantime, I'm revisiting, and in some cases, re-re-revisiting, older products as some ah-Ha moments happen, or, "So THAT'S what that means" occur with a plug-in, or technique, or mislabeled UI, ...

... or simply forgot I bought the item.  Something goes on sale and I throw it into the toybox, and ...  Did I mention the wetware drying out in spots?

I any event, older products with new PBR software & techniques really breathes life back into them.

And between the two sites, you really do have access to many of the planets best digital artists.