Forum: Poser 13


Subject: Problem with morph injection on V4.2

Rorschach opened this issue on Feb 05, 2024 ยท 18 posts


Rorschach posted Tue, 06 February 2024 at 2:21 PM

DeeceyArt posted at 1:33 PM Tue, 6 February 2024 - #4481318

What I would do first is Spawn a full body morph for the figure. This should take the shape from the magnets and create an actual morph so that you don't need the magnets any longer.

Sorry, I've failed to explain myself correctly. I deform the body part with a magnet and then spawn a morph target. That MT is what I export using the export morph injection option and then load from the pose library.