Jin_Yindao opened this issue on Mar 04, 2024 ยท 6 posts
infinity10 posted Tue, 05 March 2024 at 12:09 AM
You can export hair from Blender3D if you go into geometry Nodes mode and add one node: Realise Instances to turn the procedural hair into geometry hair. It will be a lot of poygons, though. Another way is to extract edges in Blender from the scalp base, which is the old method. If you are creating anime-style characters, freeware Vroid Studio has easy hair creation which can be exported as OBJ.
Eternal Hobbyist