Forum: Poser Technical


Subject: Using 3D nodes (Cellular) with 2D UV maps ?

3dcheapskate opened this issue on Jul 14, 2024 ยท 24 posts


3dcheapskate posted Tue, 16 July 2024 at 4:20 AM

Okay, after a good night's sleep I'm now wide awake... comparatively.

Just confirmed that using the Noise or Fractal Sum nodes instead of the fBm node also works, in both FireFly and SuperFly renders. It's just the node preview in SupeFly that looks wonky. Here's some screenshots showing the node preview and render together. The cropped nodes to the right are the same as before, just to create that 8x8 grid.

Noise node with default settings, FireFly render:


Noise node with default settings, SuperFly render:



The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).