3dcheapskate opened this issue on Jul 14, 2024 ยท 24 posts
3dcheapskate posted Wed, 24 July 2024 at 3:42 AM
The artefacts in the noise node are actually more complex than that - here's a render plus the shader used.
(I've given up with the Noise node after finding settings for the fBm node that give me more or less full dynamic range from o.o to 1.0, and I've almost completed a fairly flexible compound node using fBm nodes - post #9 on the 'Random Colour Tiles' HiveWire3D topic )
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).