VirtualWorldDynamics opened this issue on May 11, 2024 ยท 51 posts
FVerbaas posted Thu, 01 August 2024 at 2:30 AM Forum Coordinator
Very well.
With Poser 13 as host, I just ran the 'collapsing sphere' example from the program manual and I managed to bring the deflated shape back into Poser13. I then added a stormy wind force and restarted the simulation to blow the collapsed sphere around. So: This all seems to work fine.
What I am experiencing though is that not all functions from Poser work as long as VWD is running. For example I could not uncheck the 'animated' check box of the camera. It did not react until I did really exit VWD.
So far, so good.
Will do a few more of the examples before attempting the 'real' workflow:
- Use Jinny to fit some garment to LF2, export the garment as .FBX,
- import the .FBX in Poser
- run sim in VWD
- export back to Poser and render.