Forum: Virtual World Dynamics


Subject: Come back!

VirtualWorldDynamics opened this issue on May 11, 2024 ยท 51 posts


VirtualWorldDynamics posted Sat, 03 August 2024 at 2:35 PM

Thank you all for these tests in Poser.
FVerbass, I bought the Poser12 version from Humblebundle.
My first tests seem to work very well, launching VWD and importing the different elements are done perfectly.
However, I had a problem with importing the collision character animation.
I wanted to animate "La femme" and apply to her, the trumpet dress and Zoe hair that I had used in the last animation of the video posted on YouTube.
I replaced the normal animation import with the animation by OBJ.
Using this method, I was able to perfectly apply the dress and hair on "The Woman", the simulation is fast and precise.
This "OBJ" method of importing animation has the disadvantage of being particularly slow because each pose of the animation is first exported in OBJ before extracting the vertex positions.
I will try to debug to understand where the problem is.

I guess you had some difficulties with GPU simulations.
This problem is now solved which allows to make very fast simulations.

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