thefixer opened this issue on Aug 08, 2024 ยท 11 posts
hborre posted Thu, 08 August 2024 at 12:51 PM
You would be better off using the OBJ file to transition to Dynamic Clothing. However, depending on how the mesh was created and assembled, the clothing may not be suitable for the Cloth Room without further mesh welding. Pockets, buttons, loops, etc. may not conform or fall off during cloth animation, and double-sided mesh never behaves when converted to dynamic clothing.