drawn opened this issue on Aug 23, 2024 ยท 12 posts
RedPhantom posted Sat, 24 August 2024 at 10:04 AM Site Admin
In addition to adjusting render settings, you may need to adapt your materials.
I'm not sure which figure this is but his face shader is a lot less shiny than the back of his head or his arm.
The bump map on the table and chairs seems a little strong.
And your lighting seems to need work. I don't see any shadows. Make sure you don't have too many lights and make sure at least one light has it's shadows turned on.
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