giotim opened this issue on Aug 24, 2024 ยท 23 posts
DeeceyArt posted Mon, 26 August 2024 at 9:37 AM
It's looking to me like whatever you did in Blender resulted in polygons that are not welded. That's why you're getting the holes in the mesh.
I'm not familiar with Blender. Is there a command something like "Weld Identical Vertices" in it? Try that before exporting the OBJ.