Forum: Poser 13


Subject: How about these skin set (PhysicalSurface)?

mini70 opened this issue on Sep 01, 2024 ยท 12 posts


mini70 posted Tue, 03 September 2024 at 12:55 PM

hborre posted at 3:04 PM Mon, 2 September 2024 - #4488997

My approach is to modify the Gloss/Specular Converter node, delete the Constant value node, and substitute the Color Math Node for the BrightContrast node.  Note the image below.

                     

Modifying the compound node, I can control the chip color at one source: the PhysicalSurface node.  Now, you have a slider to control the Specular map brightness.  

                   


Thank you very much!!!
Take a look at how cool the shader you fixed is.