giotim opened this issue on Aug 24, 2024 ยท 23 posts
Afrodite-Ohki posted Tue, 03 September 2024 at 4:47 PM
giotim posted at 9:35 AM Mon, 26 August 2024 - #4488792
That's definitely a case of unwelded polygons - seems like every poligon there has its individual vertices, just located in the same place. That is why Poser can't smooth the vertices, as it's not detecting where to smooth (because those vertices are all separated) and why it makes all those individual circles when subdividing - it's subdividing each polygon separately.
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To fix it in Blender, import the obj, then take it to Edit Mode, select all vertices and go to Mesh > Cleanup > Merge by Distance. The default distance here usually works well.
Then export that and import it in Poser.
Reminder that, if this is a game rip, you can only use it for your personal use.
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.