RedPhantom opened this issue on Sep 13, 2024 ยท 101 posts
hborre posted Sat, 14 September 2024 at 4:12 PM
I made several adjustments to the skin shader in Poser 13 to improve its performance with Subsurface Scatter. I reworked the material room node connections and changed some channel values. In the render below, I replaced the hair shaders with Ghostship's hair system shaders and adjusted their color. The outfit is an old Aery Soul suit originally converted for the original Dawn, which I converted to fit Dawn 2.0 using the Fitting Room. I exported it as an object, re-rigged it in the Setup Room, and imported it back into Poser. I used a DM set in the scene, with shaders modified for better rendering in Superfly. The lighting in the scene comes from one low-intensity infinite light, one low-intensity area light, and an HDR image, which I adjusted to keep the set lighting physically accurate by attaching Blackbody converter nodes to each light.