RedPhantom opened this issue on Sep 13, 2024 ยท 101 posts
hborre posted Wed, 18 September 2024 at 5:46 PM
@LapinDeFer: You have no SSS activated in the skin shader. The SubsurfaceMethod selection should be Walk fixed. If I am not mistaken, Fresnel is already built into the PhysicalSurface Node, there is no need for it as part of the shader.