RedPhantom opened this issue on Sep 13, 2024 ยท 95 posts
hborre posted Thu, 19 September 2024 at 12:55 PM
These reference presets for setting Subsurface Scatter values are based on the Blender Stack Exchange site and are identical to those found in the Poser Scatter node.
I typically verify values using the CombineRGB node; even though these values are derived from linear calculations, the outcomes are consistent. It's important to remember that the value range for each color pixel is from 0 to 1, and using an RGB value above 1 will yield a white color. The following example is provided for demonstration purposes.