randym77 opened this issue on Sep 10, 2024 ยท 76 posts
unrealblue posted Mon, 14 October 2024 at 2:08 AM
Same morph, imported into DS:
This is a morph I'm working on for Dawn 2. The morph was done in Poser AND Blender. The end result is a Blender Object "Dawn 2" with a shape key "muscle" (other morphs are other shape keys). I export the finished shape from Blender as an OBJ and imported it into both Poser and DS.
(It's a work in progress, not done. Just started.)
The point is, I can take a shape back and forth between Poser and Blender and, from Blender, produce a morph that can be used in Poser *and* DS.
Of course, if I want to distribute that morph for Poser, then I *do* have to edit files. But, for creators, that's only a last step. Being able to move the morph between apps easily is all I've done. And, if it's something you're just using yourself, you don't have to make it "distributable" :)