blackbonner opened this issue on Aug 24, 2024 ยท 111 posts
weculativism posted Mon, 21 October 2024 at 5:50 PM
The feature I would most like to see in future versions of Poser would be improved treatment of FBX character imports. At the moment I can get a working FBX character from Daz Studio or Blender or anywhere that has FBX exports with connected clothing and hair etc. Then I can import the FBX into Poser 13, it initially appears all screwed up into a ball but then I zero the figure and it looks perfect. Then I can pose the figure by applying BVH poses exported from the same source as the character and which are therefore working with the same skeleton. Everything works so far so good. I can pose the character using the above method and get renders. The problem emerges if i want to create an animation or if I want Poser to do the inbetweening between the various imported poses. If Poser 14 could do that bit of the process everything would be perfect.
Another great thing would be to import Alembics and MDDs.