infinity10 opened this issue on Oct 24, 2024 ยท 11 posts
infinity10 posted Fri, 25 October 2024 at 12:49 AM
I added SSS and bum (didn't think Displacement made much difference) and used my own 360 Equirectangular HDRI for the Background Environment shader setup. (I made the equirectangular HDRI using Blender3D)
Eternal Hobbyist