Forum: DAZ|Studio


Subject: dForce Question

Cobbler3D opened this issue on Nov 01, 2024 ยท 5 posts


Cobbler3D posted Fri, 01 November 2024 at 10:07 PM

RHaseltine posted at 7:42 PM Fri, 1 November 2024 - #4490934

The node is just for accessing the weightmaps, they actually belong to the dForce modifier itself and they modifiy whichever proeprties they apply to (by multiplication - so if the dynamic strength is set to 0 in the surface properties then no weight map can make it non-zero, but if the strength is set to 100% then a weightmap can set the actual strength on a vertex to any value from 0 to 100%).

Thanks Richard,

So as long as the Dynamic strength on the surface attributes is not zero, the weightmap node serves only as a modifier to the other surface attributes?