Forum: Poser - OFFICIAL


Subject: Ground Objects gets blurry at preview with distance. P 11 Rro

drages opened this issue on Nov 07, 2024 ยท 14 posts


drages posted Fri, 08 November 2024 at 12:39 AM

Richard60 posted at 6:34 PM Thu, 7 November 2024 - #4491099

The reason is simple.  Look at the circles that are close how many can you count? 3-4.  Now count the circles in the back how many do you see? 8-9.  Now the number of pixels in each of the scan lines is the same (we will say 1024 to keep it simple).  So, if the number of pixels in the circles up close are say 1024x1024 you can compress the images to say 1/3 for the three up front circles, but the ones in the back have to be compressed 1/9.  These are rough numbers and are only to make the point.   The fact is the more pixels that are required to be used for the image the more the compression will distort as more of the information is tossed out.  I run into this problem all the time at the college where the Art instructor sees an image on the computer monitor which is 1920x1080, but the projector can only display 1280x720.  So, where the instructor is seeing 9 pixels (3x3) the projector can only show 4 (2x2) which is over 1/2 the image being changed/thrown out.  Poser is doing the same thing.  Where you want 9216 pixels to be drawn there is only 1024 pixels of screen to draw those 9216 pixels on.  So, the image is compressed and that is why it looks blurry.

But it happens fast. I mean you can clearly see the line there. With your logic it should slowly happen but here Poser just makes a line at a distance and say "ok, I will blur it after that". This is my problem.