CaesarTheGreat opened this issue on Nov 15, 2024 ยท 26 posts
GGreen posted Sat, 16 November 2024 at 3:03 AM
One of the things I have learned is to render the image larger than I plan to use it, usually two to three times larger than I plan to use, then reduce it to a smaller size. If the final image is going to be 2000 x 2000 I will render it as 4000 x 4000 or 6000 x 6000 and resize it to 2000 x 2000. I use the denoise option as well. this along with the lights, and other adjustments in the render settings and parameter tabs these things make a difference for me. Using the Iray render engine. Now if I use the filament or viewpoint render engine I make the adjustments in the filament options that I like. It depends on what you are trying to achieve. The same with 3delight or the Lux or Reality render engines. Some people say the aspect ratio is important but that has not been something I have found to be true in my case. Lights are a key factor as well. HDRI's can make a difference, but sometimes using them can lead to longer render times. Some people like to use lots of lights while others will say that 3 lights is usually good enough. Then there is the process of multi-layer rendering which is what I do when I have lots of lights, you can render the scene per light (can not remember the term for that). You can also set up the scene to just render certain parts of the scene and put it together in a 2D program. Rendering a scene with lots of stuff in it including lights and multiple characters can take a long time. Also rendering scene with 1k, 2k, 4k, or 8k textures can cause the render time to be extremely long. So in a nutshell there are many things we do to get the look we want. Usually it is a combination of things we have learned by trial and error. Also keep in mind that just because something works on one system it will not work the same on other systems because of the system specs.
Saying you use Daz Studio is not enough because some people are using Daz Studio 23, and some people are still using Daz Studio 10. There are some features available only in certain versions of Daz Studio. Filament for instance is not available in DS 4.21, so I was told recently. Some people are still using Window 7 or 8, and you can not use dForce on some of those system. There is also the Octane render engine that some people use. There are certain plugins some of us use, that can not be used in all of the versions of Daz Studio.
Graphics Memory can be another issue. The more memory you have the better chance you have of being able to get the results you want, or if you do not have enough memory you will run into some problems.
Camera settings can also make a difference. Surface Tab settings make a difference. So many things contribute to you getting the result you want.
Monitor size makes a difference too. I have a 17 in monitor for my laptop, a twenty-inch pen display, and a 26 inch regular monitor that I use. Sometimes at the same time, anything larger and the image appears to be distorted to me. That leads me to the screen pixel size, if the pixel size is too large, I can not see the detail all that well,
To address your irrelevant comment, to me the information was reverent because of how I tend to explain things. Let say you are using a Mac, well some things are not going to work on the mac as it does on Windows. So if you state what operating system you are using, then the person reading the post will know this.
Your render settings are very important, CPU or RTX or are you trying to use both. Someone would explain why one is better than the other. Also make sure you are using the latest version of the driver for your card, or you might run into problems.
When posting a question it is helpful for us to know as much about your system as we can, and the products that you are using. Example PaperTiger has some really great hdri and cameras. One of the is the x-ray camera. I love it, the results I get with my image and the results a friend of mine gets using the same products are not the same, because our systems are different.
My comment to you that you felt is a threat was to show you how your response on these forums can affect how much people support you. When someone takes the time to contact you about something, be respectful and helpful. That is good customer service.
When I asked you why you couldn't load your image, I was going to give you some tips in that area, but ...
You can get a high quality image, but it takes a combination of things to get the result you want. You can get an image that looks good on the computer but looks crappy when it is printed. It helps to know what a person is going to do with the final image.
As for the comment about a professional, a professional what. If you take the time to learn the software you can get the results you want. There are many different ways to get the same result.