chimera46 opened this issue on Nov 27, 2024 ยท 7 posts
chimera46 posted Sat, 30 November 2024 at 4:31 PM
nerd posted at 2:34 PM Thu, 28 November 2024 - #4491714
Hmm, that's probably where I am getting messed up, as it seems many of the dials that run the mouth movement morphs aren't actually on the head.Yes it must be a morph. It has to be a targetGeom, not a valueParm or a rotation. ValueParm is a master dial that runs other morphs but isn't it's self a morph.
So, what if I attempt a workaround by creating a morph on the head with the morphing tool and then using that to run the mouth movement off the head by training dependencies or whatever it is??
The strong do as they can while the weak do as they must.