drages opened this issue on Dec 03, 2024 ยท 5 posts
drages posted Tue, 03 December 2024 at 4:46 PM
@nerd
As I said, the method you said is working well for not-complex models like ground, items. But at humans or hair it gets very noise.
Here you can see the difference. You can lose smoothness at eyes and hair mostly.
Texture filter does not change anything at all.